Scott N Andrew

Scott Andrew’s installation practice transforms physical space into immersive, often overwhelming sensory environments that extend the psychological, fantastical, and aesthetic themes present in his video and performance work. These projects typically blur the line between sculpture, ready-made objects, and projected media, actively integrating the viewer's body and perception.

Key installations in this section highlight immersive experience and critical engagement:

  • Queer Decadence & Theatricality: Works such as Gilding The Lily and Phase Shift utilize ornate, camp aesthetics—mirror frames, crystals, and colorful objects—to create multi-channel portals displaying alternate personas and mythological worlds. Similarly, Planet Dragulon creates a tacky, sci-fi landscape, while Night Fever examines the enduring aesthetic and cultural legacy of disco.
  • Ritual & Sensory Immersion: śarkarā (Sugar) invites visitors into a ritual space using sugar, sculpture, and video projections to explore themes of mortality and cultural excess. Glimmer employs a massive rotating mirrored crystal to refract video, casting audiences into a visceral, kaleidoscopic experience.
  • The Institute for New Feeling (IfNf) Products: Projects realized through IfNf often manifest as installations mimicking retail or wellness spaces, featuring bespoke products with a critical edge. Examples include the faux-research station Air Freshener (dispensing odorless Oxytocin), the orthopedic device Insole, and the absurd comfort item Pillow.
  • Interactive Environments: Kitty Kiddie Meow Meow, created for the Children's Museum of Pittsburgh, transformed a gallery into a sensory-focused play space based on internet cat memes, demonstrating a physical re-engagement with digital cultural phenomena.

These installations foreground the material, sensual, and often absurd dimensions of living in a media-saturated world, inviting confrontation with spectacle and consumer culture.

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Scott Andrew’s 2024 installation, Reflecting Pool, merges AI generative animation, sound, and sculpture to explore queer fantasy, post-humanism, and the Narcissus myth.
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Avalanche

2017
Avalanche (IfNf) is a complex media performance and water product satire. It uses a human filtration system and sound energy to bottle a manufactured avalanche, confronting climate anxiety.
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Group exhibition (2017) at Future Tenant, Pittsburgh, exploring the aesthetic legacy of disco and its critical role in shaping queer and marginalized identities.
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Interactive art installation by the Institute for New Feeling (Scott Andrew, Nina Sarnelle, Agnes Bolt) that uses TENS gloves to simulate nerve relief while viewing the immersive film 'This is Presence.'
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Ditherer

2016
Ditherer is an immersive VR project by the Institute for New Feeling (IfNf) exploring the complex, hidden histories and corporate fantasies of consumer products through surreal digital worlds.
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Furthering Cream is an Institute for New Feeling (IfNf) product—an accelerant aging cream grown and packaged in Southern California. The work critiques the digital wellness industry.
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Perfume

2016
Conceptual fragrance line by Institute for New Feeling (Scott Andrew, Agnes Bolt, Nina Sarnelle). Six scents blend natural herbs with urban/psychological notes.
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Watch the advertisement for "Air Freshener," a conceptual art project by the Institute for New Feeling (Scott Andrew, Nina Sarnelle, Agnes Bolt). It features a ceramic diffuser releasing odorless Oxytocin.
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Pillow

2015
Pillow is a conceptual product by the Institute for New Feeling (Scott Andrew, Nina Sarnelle, Agnes Bolt). This weighted cement neck pillow satirizes the wellness industry.
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Insole

2015
Discover Insole, a hybrid art installation and product by the Institute for New Feeling (Scott Andrew, Nina Sarnelle, Agnes Bolt). Explores walking as pressure-point therapy through invisible/felt corporate branding.
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Lens

2015
Institute for New Feeling (IfNf) presents "Lens," a subversive product line of custom contact lenses designed to render the wearer blind by modifying both appearance and perception.
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seek

2015
seek is a 20-minute private interactive performance by the Institute for New Feeling (Scott Andrew, Nina Sarnelle, Agnes Bolt) that uses misused search engines to generate a clairvoyant video reading of the participant's future.
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FELT BOOK

2015-2017
The Institute for New Feeling's touring conceptual project, FELT BOOK, featured installations and interactive art by over 100 artists, critiquing wellness culture across 12 cities in 2015.
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A Girl Called Dusty (2015) features a performance video and the poem 'Dusty Says Goodbye!' which explores glitter, queer identity, consumerism, and eternal beauty through camp and critique.
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Phase Shift is a full-sensory multimedia installation exploring illegal cloaking technology, queer futurity, post-humanism, and shifting dimensions.
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śarkarā

2014
Multimedia installation (2014) centered on a sugar-coated ritual space, exploring cultural excess, mortality, and queer futurity through video, sculpture, and a candied drag monster.
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An extravagant, tactile art installation built for kids at the Children's Museum of Pittsburgh. It uses oversized props to re-engage viewers with the physical joy of cat memes.
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Gilding the Lily is a 7-channel audio/video installation exploring queer identity, gender performativity, and post-humanist excess through confrontational, mythical, and absurd drag personas.
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Glimmer

2012
Kinetic video installation Glimmer (2012) uses a rotating, mirrored crystal structure to reflect video projections, creating an optical swarm that challenges viewer passivity and explores queer futurism.
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Kinetic multi-channel video installation (2012) exploring queer futurity through a disorienting, hallucinogenic inter-dimensional portal. Features movement by Mitsuko Clarke-Verdery.
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3-channel video installation (2011) that plunges the viewer into an interdimensional void where kitsch objects and doppelgängers swirl, questioning the permeability of the body and matter.
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PLANET DRAGULON (2009) is a four-channel queer sci-fi video installation set in the Glitter Caves, following Captain Cosmo's quest against Queen Namby Pamby.